unreal.com
partial
Claude Code
intent

What does unreal.com do and who is it for? Explain it back to me.

6steps
48.3sduration
$0.4734cost
27,595tokens
8 steps2 reasoning steps3 searches
home
/unrealtournament
search
home
search
search
0%
answer from your site
0%
answer efficiency
50%
followed site links
answer sources
  • from search results80%
  • from agent knowledge20%
url discovery
  • given in the task33%
  • followed a link33%
  • found via web search33%
insight

The agent could not directly access unreal.com (it redirects to an inaccessible Epic Games subdomain and then returns 403), but assembled a comprehensive answer about Unreal Engine from web search results covering product capabilities, pricing, and competitive positioning. The core informational task was satisfied despite the target domain being unreachable.

  • ›unreal.com itself is not navigable—it redirects to epicgames.com/unrealtournament which returns 403, making direct site research impossible. The agent correctly identified and flagged this as a significant blocker.
  • ›Steps [3], [5], and [6] were pure web search results, not fetches from the target domain or its official subdomains. All pricing and feature information came from third-party analysis sites (toolradar, juegostudio, comparisons) rather than official Unreal documentation.
  • ›The agent had to infer that 'unreal.com' refers to Unreal Engine (the product) rather than Unreal Tournament (the game). This disambiguation came from search snippets, not from the site itself; unreal.com provides no useful landing page to clarify the relationship.
  • ›Pricing details (the $1M revenue threshold, 5% royalty, $1,850/seat non-game licensing) were extracted from third-party pricing aggregator pages, not from official sources. No official pricing page was accessible.
  • ›The agent correctly acknowledged the limitation in its final response and sourced citations appropriately, but the answer relies entirely on external analysis rather than primary sources from the domain being evaluated.

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